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An API wrapper for the online game, Akinator, written in Python
An API wrapper for the online game, Akinator, written in Python
Copyright © 2019 NinjaSnail1080
Licensed under the MIT License (see LICENSE.txt for details).
Akinator.com is an online game where you think of a character, real or fiction, and by asking you questions the site will try to guess who you’re thinking of. This library allows for easy access to the Akinator API and makes writing programs that use it much simpler.
To install the regular library without async support, just run the following command:
Otherwise, to get asynchronous support, do:
To get async support plus faster performance (via the aiodns and cchardet libraries), do:
- Python ≥3.5.3
- aiohttp (Optional, for async)
- aiodns and cchardet (Optional, for faster performance with async)
Usually pip will handle these for you.
Here’s a quick little example of the library being used to make a simple, text-based Akinator game:
Here’s the same game as above, but using the async version of the library instead:
Because this library is relatively simple and only has a few functions to keep track of, all the documentation is going to go here in the README, instead of on a separate site like readthedocs.io or something.
The async version of this library works almost exactly the same as the regular, non-async one. Both have the same classes, names of functions, etc. Any differences will be noted.
Alternatively, you can view the VERSION.txt file
A class that represents an Akinator game.
The first thing you want to do after creating an instance of this class is to call Akinator.start_game().
To get the regular Akinator class, make sure you’ve put import akinator at the top of your code. From there you can easily access the class via akinator.Akinator().
To get the async version of the class, make sure you have import akinator.async_aki or from akinator.async_aki import Akinator in your code and you’ll be able to get the async Akinator class just as easily (Refer to the code examples above).
Note: In the async version, all the below functions are coroutines and must be awaited
Start an Akinator game. Run this function first before the others. Returns a string containing the first question
The language parameter can be left as None for English, the default language, or it can be set to one of the following (case-insensitive):
- en: English (default)
- en_animals: English server for guessing animals. Here, Akinator will attempt to guess the animal you’re thinking instead of a character
- en_objects: English server for guessing objects. Here, Akinator will attempt to guess the object you’re thinking instead of a character
- ar: Arabic
- cn: Chinese
- de: German
- de_animals: German server for guessing animals
- es: Spanish
- es_animals: Spanish server for guessing animals
- fr: French
- fr_animals: French server for guessing animals
- fr_objects: French server for guessing objects
- il: Hebrew
- it: Italian
- it_animals: Italian server for guessing animals
- jp: Japanese
- jp_animals: Japanese server for guessing animals
- kr: Korean
- nl: Dutch
- pl: Polish
- pt: Portuguese
- ru: Russian
- tr: Turkish
- id: Indonesian
You can also put the name of the language spelled out, like spanish, korean, french_animals, etc. If you put something else entirely, then then the InvalidLanguageError exception will be raised
The child_mode parameter is False by default. If it’s set to True, then Akinator won’t ask questions about things that are NSFW
Answer the current question, which you can find with Akinator.question. Returns a string containing the next question
The ans parameter must be one of these (case-insensitive):
- yes or y or 0 for YES
- no or n or 1 for NO
- i or idk or i dont know or i don't know or 2 for I DON’T KNOW
- probably or p or 3 for PROBABLY
- probably not or pn or 4 for PROBABLY NOT
If it’s something else, then the InvalidAnswerError exception will be raised
Goes back to the previous question. Returns a string containing that question
If you’re on the first question and you try to go back, the CantGoBackAnyFurther exception will be raised
Get Aki’s guesses for who the person you’re thinking of is based on your answers to the questions so far
This function defines and returns the variable Akinator.first_guess, a dictionary describing his first choice for who you’re thinking about. The three most important values in the dict are name (character’s name), description (description of character), and absolute_picture_path (direct link to image of character)Here’s an example of what the dict looks like:
This function also defines Akinator.guesses, which is a list of dictionaries containing his choices in order from most likely to least likely
It’s recommended that you call this function when Aki’s progression is above 80%. You can get his current progression via Akinator.progression
These variables contain important information about the Akinator game. Please don’t change any of these values in your program. It’ll definitely break things.
- The uri this Akinator game is using. Depends on what you put for the language param in Akinator.start_game() (e.g., 'en.akinator.com', 'fr.akinator.com', etc.)
- The server this Akinator game is using. Depends on what you put for the language param in Akinator.start_game() (e.g., 'https://srv2.akinator.com:9162', 'https://srv6.akinator.com:9127', etc.)
- A number, usually in between 0 and 100, that represents the game’s session
- A usually 9 or 10 digit number that represents the game’s signature
- The game’s UID (unique identifier) for authentication purposes
- An IP address encoded in Base64; also for authentication purposes
- A boolean that matches the child_mode param in Akinator.start_game()
- A POSIX timestamp for when Akinator.start_game() was called
- The current question that Akinator is asking the user. Examples of questions asked by Aki include: Is your character's gender female?, Is your character more than 40 years old?, Does your character create music?, Is your character real?, Is your character from a TV series?, etc.
- A floating point number that represents a percentage showing how close Aki thinks he is to guessing your character. I recommend keeping track of this value and calling Akinator.win() when it’s above 80 or 90. In most cases, this is about when Aki will have it narrowed down to one choice, which will hopefully be the correct one
- An integer that tells you what question Akinator is on. This will be 0 on the first question, 1 on the second question, 2 on the third, 3 on the fourth, etc.
- A dict that describes Akinator’s first guess for who your character is. An example of what this dict will look like can be found in the documentation for the Akinator.win() function above. This variable will only be defined once that function is called
- A list of dicts containing his choices in order from most likely to least likely. Each dict will look the same as first_guess. This list will also contain first_guess as the first entry. This variable will only be defined once Akinator.win() is called
The first 8 variables—uri, server, session, signature, uid, frontaddr, child_mode, and timestamp—will remain unchanged, but the next 3—question, progression, and step—will change as you go on. The final two—first_guess and guesses— will only be defined when Akinator.win() is called.
Exceptions that are thrown by the library
- Raised when the user inputs an invalid answer into Akinator.answer(ans). Subclassed from ValueError
- Raised when the user inputs an invalid language into Akinator.start_game(language=None). Subclassed from ValueError
- Raised if the Akinator API fails to connect for some reason. Base class for AkiTimedOut, AkiNoQuestions, AkiServerDown, and AkiTechnicalError
- Raised if the Akinator session times out. Derived from AkiConnectionFailure
- Raised if the Akinator API runs out of questions to ask. This will happen if Akinator.step is at 79 and the answer function is called again. Derived from AkiConnectionFailure
- Raised if Akinator’s servers are down for the region you’re running on. If this happens, try again later or use a different language. Derived from AkiConnectionFailure
- Raised if Aki’s servers had a technical error. If this happens, try again later or use a different language. Derived from AkiConnectionFailure
- Raised when the user is on the first question and tries to go back further by calling Akinator.back()
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