In this article, we are dealing with sigil magick and we describe step by step how to create and make use of your own sigil. Simply put, a Sigil is a symbolic representation of an energy, word, or intention statement that when activated, helps manifest the energy, word, or intention statement that it represents. Working with sigils is an ancient magick that sends a powerful message to your subconscious, the spirits, and the Universe to manifest what you desire in life.
One of the most common messages I get goes something like this: “What is your process for creating sigils? It can’t be as simple as scrambling up letters, so what’s the real secret?”
The truth is, there isn’t a secret. Making sigils is actually quite simple. Anyone can do it. Even for a complete newcomer, the process should take less time than a coffee break. While there are many, many ways to create sigils — magic squares, automatic drawing, grid overlays — the methods don’t really matter all that much.
In this post, I’m going to show the step-by-step method I used for creating the most recent sigil I’ve published. It came at the request of a young woman who wanted to catch the romantic attentions of another female. It said simply: “She will see me in a romantic way.”
As you can see, I’ve gone with the most basic sigil-creation method here. I’ve written out the text, and I’ve isolated the consonants from the sentence. While there is an “occult” tradition behind this method, I wouldn’t get hung up on thinking that it’s the “right” way to make a sigil. It’s no better than any other method, it’s just easier to explain.
This first step is meant to abstract the coherent words into a less-coherent jumble of letters. The words stop being as meaningful, but the symbols behind the sigil’s intent remain. To keep things simple — and to speed up my next step — I arrange these letters into a grid.
The next step is to abstract the remaining letters even further. Here, I’ve simply started combining elements of the letters together. I generally start by picking two letters from the grid of consonants, and start combining lines, curves, curls, dots, and other pieces of those letters together.
I try to keep these new symbols as simple as possible — four or five pencil strokes at most — because I’ll be further combining them in the next step.
List Of Sigils And Meanings
From here, I generally play around with a few ideas, combining elements of symbols as I go. Sometimes these ideas come easily, as seen in the picture, but sometimes it can take pages and pages of sketches to find one I like. In particularly thorny situations, I’ll even start the entire process over from scratch, just to give myself a clean slate.
Magical Sigils And Their Meanings
Once I’ve found a design I like, it’s time to start on the final design. Much like every other stage in the process, there is no one “right” way to do this. This is also the step where most people could happily stop. The sigil is complete, after all. The sigil is complete when it feels right.
In my case, however, I’m also making art for my website and social media. That means creating a version of the sigil that will (hopefully) catch other people’s eyes. There are countless ways to do this — charcoals, crayons, digital painting, markers — and I’ve experimented quite a bit over the years with each.
I also like to have an excuse to play with ink and brushes, so that’s how this one came together. I like that it’s a little unpredictable — with streaks and globs and splatter — and I’m always thrilled when a happy accident improves the design.
As you can see, I create tons of variations, tinkering with brush sizes, stroke direction, the amount of ink in the brush, and other stuff. While I liked some of these versions, it wasn’t until much later
A few ink-soaked pages later, and this version was the clear winner. From here, it was just a matter of scanning the image in and doing a few technical things in Photoshop to make it look better in black and white. I add the text, the watermark, and … that’s it.
Here’s the finished version.
Most Powerful Sigil
As you can see, there’s no great secret to making a sigil. Nor should there be. Sigils are about focusing intent, and even a few pencil scratches on notebook paper can become a perfectly wonderful sigil with the right intent behind it. Yes, some people (like me) like to do a little showing off with things they picked up from art class, but that should never be a barrier to creating your own personal sigils.
Spiritual Protection Sigils
Most Powerful Sigil
Create your guild, hire randomly generated characters with different traits, stats and skills, and enter the Sigils to vanquish an ancient evil and his army of monsters.
Fight hordes of enemies in procedural generated dungeons, hunt for rare loot, find pets, trade and gamble with merchants, craft your own items and upgrade and enchant them using tools, magic scrolls and jewels.
Distribute stat points and customize your guild through passive upgrades; earn exp and fame, level up, hire new members, become more powerful and reach the Last Sigil.
- Procedurally generated exteriors and dungeons with different enemies, traps and bosses.
- Three difficulties, normal, hard and very hard.
- Randomly generated characters with different traits, statistics and skills and the possibility to rename them as you like.
- Ten classes (fire mage, ice mage, blood witch, necromancer, cleric, paladin, amazon, ranger, berserker and juggernaut), each one with different combat abilities, a quick movement skill, an active block skill to mitigate the damage and a summonable banner which grants temporary buffs.
- 50 levels, stats points to distribute between power, energy and vitality and upgrade points to spend in passive skills.
- Items of different qualities, normal, magic, rare, epic and mythic (the latter with special effects), crafting materials, tools to upgrade and add sockets to your equipment, magic scrolls to enchant your items and craftable jewels to insert in sockets and further customize your equipment.
- Trading, gambling, crafting and enchating.
- Summonable banners which grant you temporary buffs.
- Pets to bring with you and fight along your side.
DUNGEONS AND ENEMIES
There are currently eight procedurally generated dungeons or Sigils, which you can enter through portals spawned in a procedurally generated world. Each dungeon is filled with different enemies, traps and bosses and consists of three levels and a boss room linked with portals.
There are three types of enemies:
- minions which are weak and easy to kill
- elites which are tougher, stronger, with special passive bonuses and skills
- bosses which you will encounter at the end of each dungeon
All of them have got normal and special attacks, you can face-tank the normal ones, but you should try to avoid or block the latter, especially if you are fighting against elites and bosses or you are not playing at normal difficulty. On top of that, only few bosses are tank&spank, most of them have got also particular mechanics which might kill you if you fail to counter them.
There are three difficulties, Normal, Hard and Very Hard, with the first one for beginner and the latter for experienced players; you have to complete the game at Normal to unlock Hard, and finish it at Hard to unlock Very Hard. Increasing the difficulty will increase your gold and magic find cap but it will also make the enemies stronger and tougher and you will have less time to avoid the enemies special attacks.
The exteriors and the dungeons are connected through exits, portals and waypoints; you can unlock the latter by clicking on them and they allow you to travel from a location to another in no time. In addition you can also teleport to the encampment (the town-hub) whenever you want, as long as you are out of combat, and you can use a portal to go back to your previous location.
The members of your guild are randomly generated, they have a rank, an expertise, a trait, four statistics (strength, endurance, constitution and luck) and a set of skills. You can't create the perfect character, you have to play with what the game offers you and do your best with it.
At the beginning of the game and after every dungeon, you will be able to recruit new members and select one of them to play with. You can't change their passive abilities, nor their active skills, but you can increase some of their bonuses by killing the bosses inside the dungeons and staying alive..because when you die, you will lose the character you were playing with.
If you have a change of mind and you no longer like a specific character that you have hired before, you can always kick him/her from the guild and hire a new one. You can also rename the members of your guild, maybe after some of your idols or your friends or your subscribers (if you are a streamer).
CLASSES AND SKILLS
Currently there are ten classes: fire mage, ice mage, blood witch, necromancer, cleric, paladin, amazon, ranger, berserker and juggernaut; each one with different combat abilities, a quick movement skill, an active block skill to mitigate the damage and a summonable banner which grants temporary buffs.
There are many types of skills, ranged, melee, piercing projectiles, explosive projectiles, channelings, frontal AOE, 360° AOE, single target DOT, AOE DOT, summonings, etc. You can boost them with passive upgrades and you can add special effects too by using mythic items.
LEVELS, STATISTICS AND UPGRADES
By killing enemies you will earn experience and level up until level 50. You can reach the maximum level in every difficulty, so if you just want to relax and play only at Normal, you can stick to it all the way.
Each level awards you some statistic points to distribute between power, energy and vitality which are in common among all the members of your guild and they are boosted from the statistics of the character you're currently using. You also gain one upgrade point, which you can spend to select and improve some passive abilities and if you have a change of mind you can reset everything for free.
Each character has also got a statistic called luck, this bonus gives a chance to double your loot every time you kill an enemy or break/open a container; on top of that you can also stack magic and gold find through the bonuses of your equipment and the passive upgrades to gain more gold and increase the chance to find rare items.
The equipment consists of 14 slots: helmet, chest, gloves, pants, boots, amulet, two rings, three type of weapon (melee, ranged and magic), a shield, a banner and a pet.
You can hunt for rare items by killing enemies or looting containers and treasure chests. You can also buy and sell from/to merchants in the encampment and gamble for unidentified items; or if you like to craft, you can gather materials and craft your own equipment at the forge.
There are five qualities of items, normal, magic, rare, epic and mythic; all the items but the normal ones (which are needed for crafting), increase your character's statistics and add some passive bonuses. The better quality, the more and stronger are the bonuses. On top of that mythic items come with a special effect which will greatly enhance your character.
When you equip a pet it will be summoned at your side and it will follow you and fight with you. Your pet will attack any enemy on sight but you can call it back to you whenever you want and set it to passive mode. Some pets are melee, other are ranged and all of them have got a special ability. Like items, pets come in different qualities, from normal to mythic, and you can also boost them by spending upgrade points in the relative skills.